Updates
What changed, what the captures show, and what still needs work.
October 2026
3 October 2026
WorldTracing a gap in Ronfaure’s river
A small missing piece of original geometry explains two failed contact checks. A staged repair is helping me separate appearance from gameplay.
2 October 2026
WorldMaking the world solid underfoot
The landscape is only part of the work. I’m checking how characters meet the ground and move through it.