Three job augment services
The Celennia Expedition Hall contains three augment NPCs. Each applies four bonuses based on the character's current main job and accepts one clean weapon or armor piece at a time.
| NPC | Equipment range | Main-job requirement | Cost |
|---|---|---|---|
| Apprentice Augmentor | Required level 1-39 | Level 1+ | 10,000 gil and 5 Hunt Marks |
| Veteran Augmentor | Required level 40-74 | Level 40+ | 75,000 gil, 15 Hunt Marks, and 10 Artisan Seals |
| Master Augmentor | Required level 75-99 | Level 75+ | 400,000 gil, 40 Hunt Marks, 40 Artisan Seals, and 5 Boss Essences |
The service refuses equipment with existing augments, signatures, Magian trials, or charges. One free inventory slot is required because the server returns a newly generated augmented copy after accepting the original.
Job profiles
| Job | Four bonuses |
|---|---|
| WAR | STR, Attack, Accuracy, HP |
| MNK | STR, Accuracy, Attack, HP |
| WHM | MND, MP, Cure Potency, Magic Accuracy |
| BLM | INT, MP, Magic Attack Bonus, Magic Accuracy |
| RDM | INT, MND, Magic Accuracy, MP |
| THF | DEX, AGI, Accuracy, Evasion |
| PLD | VIT, HP, DEF, Enmity |
| DRK | STR, Attack, Accuracy, INT |
| BST | CHR, Attack, Pet Accuracy, Pet Attack |
| BRD | CHR, MP, Magic Accuracy, MND |
| RNG | AGI, Ranged Accuracy, Ranged Attack, Accuracy |
| SAM | STR, Attack, Accuracy, HP |
| NIN | DEX, AGI, Accuracy, Evasion |
| DRG | STR, Accuracy, Pet Accuracy, Pet Attack |
| SMN | MP, MND, Pet Magic Accuracy, Pet Magic Attack |
| BLU | STR, INT, Accuracy, Magic Accuracy |
| COR | AGI, CHR, Ranged Accuracy, Ranged Attack |
| PUP | DEX, Accuracy, Pet Accuracy, Pet Attack |
| DNC | DEX, CHR, Accuracy, Evasion |
| SCH | INT, MND, MP, Magic Accuracy |
| GEO | INT, MND, MP, Magic Accuracy |
| RUN | VIT, HP, Magic Accuracy, Magic Evasion |
Tier scaling is restrained. Core combat stats scale from +5 to +15, attributes from +2 to +6, HP/MP from +15 to +45, and specialized values such as Cure Potency or Enmity from +2 to +6.
Trust behavior
Trusts keep their character-specific actions while following one of seven broad combat roles. Recovery-capable roles check endangered party members before spending TP; offensive roles do not wait for recovery actions they cannot perform. See Trust Intelligence for decision timing and the complete roster.
Encounter-design constraint
Custom encounters should communicate through mechanics the FFXI client already supports: casting animations, readying messages, visible stances, adds, arena positioning, phase changes, and status effects. Modern ground telegraphs require deliberate client or custom-mob support and are not assumed by the live design.