Player glossary

Custom terms, without the guesswork.

Use this quick reference whenever a KrispyXI guide names a currency, activity, reset window, or progression system.

A

Affix Contract
A level-99, true-solo rematch of a cleared Hunting League target with a fixed modifier and separate weekly rewards.Read the guide →
Artisan Renown
Profession standing earned from commissions. Certification checks the threshold but does not spend the Renown.Read the guide →
Artisan Seals
Profession currency earned from commissions, Chronicle first clears, exchanges, Survey Maps, and selected Directives; spent on Forge upgrades, augments, and provisions.Read the guide →

B

Boss Essence
Encounter currency earned from Dungeons and eligible high-end activities; spent on Forge and Master augments or a bounded weekly supply exchange.Read the guide →

C

Casino Chips
Casino-only currency purchased with gil or won from games and spent at the Prize Counter. Chips cannot be cashed back into gil.Read the guide →
Chronicle
A level-99, Trust-enabled, three-route encounter with a 25-minute limit and separate practice entry.Read the guide →

D

Directive
One of six rotating weekly objectives. A character chooses three for the week and earns currencies plus lifetime Ledger recognition.Read the guide →

E

Earth week
The server's weekly reset window used by Directives, reward caps, and Prestige respec limits.Read the guide →
Expedition Compass
The player-facing menu and routing point for custom expedition systems and progression information.Read the guide →
Expedition Ledger
A lifetime recognition score increased by each weekly Directive's first completion. It is not a spendable currency.Read the guide →
Expedition Renown
The main Guild standing earned across expeditions and professions. It unlocks ranks from Recruit through Paragon.Read the guide →

H

Hunt Marks
Hunting currency earned from League and Affix clears and used for Hunt-related progression and augments.Read the guide →

M

Masterwork
A high-end profession milestone and cosmetic achievement unlocked through certification and profession play.Read the guide →

P

Practice Mode
An entry option with the same core encounter mechanics but no rewards, progression, or first-clear credit.Read the guide →
Prestige
A per-job, rank-10 endgame track that specializes a level-99 job as Vanguard, Warden, or Savant for Apex content.Read the guide →

S

Scrap
Equipment-recycling currency produced by Salvage and spent on Tier II and Tier III Forge upgrades.Read the guide →
Survey Scrip
Gathering currency earned from matching gathers and spent on tools or a capped Artisan Seal route.Read the guide →

T

Trust
An NPC companion summoned by a player. Trust eligibility differs by activity and is always stated in the corresponding guide.Read the guide →