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Server Rates and Quality of Life

Every experience, combat, drop, travel, shop, and starting-character rule in one place.

Mechanics in this guide

  • Exact server rates
  • Travel and storage unlocks
  • Commands and conveniences
Level cap
99
Gil cap
2,000,000
Play style
Solo-friendly with Trusts
Travel
Progression-aware conveniences

Server rates

SystemCurrent value
Monster EXP3x
Script and quest EXP4x
Field and Grounds book EXP4x
Records of Eminence EXP1x
Capacity Points6x
Tabs10x
Sparks3x
Death EXP loss1x
Combat and magic skill-up chance10x
Craft skill-up chance5x
Craft HQ chance2x
Player and pet TP gain1.5x
Trust and fellow TP gain1x
Monster TP gain1x
Item drop rate1.5x
NPC shop price2x
Weapon-skill damage1.25x
Cure power1.25x
Elemental, Divine, Ninjutsu, and Blue Magic power1.25x
Dark Magic drain power1.25x
Consumable item power1.5x
Subjob ratio1:2, allowing 99/49
Base movement speed75
Movement safety limit120
Mount speed160
Starting gil2,000,000

Custom mob gil

The custom kill reward is intentionally preserved:

500 gil base + 50 gil per monster level

The custom portion is capped at 9,999 gil. Natural retail mob gil is disabled so the custom formula remains predictable. Battlefield systems that award direct gil use their own documented formulas and suppress normal mob drops.

Travel and exploration unlocks

On first non-zoning login, a character receives:

  • all supported map key items in the configured map ranges
  • all home-point teleport bits from 0 through 121
  • all survival-guide bits across the first three sets
  • San d'Oria, Bastok, and Windurst outpost warp bits 5 through 23

The Hall Town Warp offers Southern San d'Oria, Bastok Markets, Windurst Woods, Lower Jeuno, Selbina, Mhaura, Kazham, Norg, Rabao, Tavnazian Safehold, Aht Urhgan Whitegate, Nashmau, Al Zahbi, Western Adoulin, and Eastern Adoulin for 1 gil each.

Enabled quality-of-life systems

  • !hub returns living, uncharmed players to Celennia when they are outside combat, events, instances, and battlefields.
  • New characters start with 2,000,000 gil, maps, outpost access, and unlocked subjobs and advanced jobs.
  • The first safe login unlocks the supported home points and survival guides.
  • The Hall provides 1-gil town travel, a level-1 Bronze Merchant, progression status, and access to the Circuit Casino.
  • The Auction House carries a curated essentials catalog, refreshes hourly, preserves player listings, and pages safely beyond the stock client listing limit.

Balance warning

The server's effective player power is higher than any single rate suggests. Faster player TP combines with 1.25x weapon-skill and spell power, 1.5x items, generous movement, and deterministic augments. Job balance should therefore be measured on this server rather than copied from retail rankings.

The 1.5x drop setting multiplies ordinary post-Treasure-Hunter drop checks and caps naturally at 100%; it does not add 50 percentage points. Custom Hunt, Dungeon, and Apex enemies have a 0% natural item-drop chance. See Probabilities and Reward Tables.

Where next

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