Server rates
| System | Current value |
|---|---|
| Monster EXP | 3x |
| Script and quest EXP | 4x |
| Field and Grounds book EXP | 4x |
| Records of Eminence EXP | 1x |
| Capacity Points | 6x |
| Tabs | 10x |
| Sparks | 3x |
| Death EXP loss | 1x |
| Combat and magic skill-up chance | 10x |
| Craft skill-up chance | 5x |
| Craft HQ chance | 2x |
| Player and pet TP gain | 1.5x |
| Trust and fellow TP gain | 1x |
| Monster TP gain | 1x |
| Item drop rate | 1.5x |
| NPC shop price | 2x |
| Weapon-skill damage | 1.25x |
| Cure power | 1.25x |
| Elemental, Divine, Ninjutsu, and Blue Magic power | 1.25x |
| Dark Magic drain power | 1.25x |
| Consumable item power | 1.5x |
| Subjob ratio | 1:2, allowing 99/49 |
| Base movement speed | 75 |
| Movement safety limit | 120 |
| Mount speed | 160 |
| Starting gil | 2,000,000 |
Custom mob gil
The custom kill reward is intentionally preserved:
500 gil base + 50 gil per monster level
The custom portion is capped at 9,999 gil. Natural retail mob gil is disabled so the custom formula remains predictable. Battlefield systems that award direct gil use their own documented formulas and suppress normal mob drops.
Travel and exploration unlocks
On first non-zoning login, a character receives:
- all supported map key items in the configured map ranges
- all home-point teleport bits from 0 through 121
- all survival-guide bits across the first three sets
- San d'Oria, Bastok, and Windurst outpost warp bits 5 through 23
The Hall Town Warp offers Southern San d'Oria, Bastok Markets, Windurst Woods, Lower Jeuno, Selbina, Mhaura, Kazham, Norg, Rabao, Tavnazian Safehold, Aht Urhgan Whitegate, Nashmau, Al Zahbi, Western Adoulin, and Eastern Adoulin for 1 gil each.
Enabled quality-of-life systems
!hubreturns living, uncharmed players to Celennia when they are outside combat, events, instances, and battlefields.- New characters start with 2,000,000 gil, maps, outpost access, and unlocked subjobs and advanced jobs.
- The first safe login unlocks the supported home points and survival guides.
- The Hall provides 1-gil town travel, a level-1 Bronze Merchant, progression status, and access to the Circuit Casino.
- The Auction House carries a curated essentials catalog, refreshes hourly, preserves player listings, and pages safely beyond the stock client listing limit.
Balance warning
The server's effective player power is higher than any single rate suggests. Faster player TP combines with 1.25x weapon-skill and spell power, 1.5x items, generous movement, and deterministic augments. Job balance should therefore be measured on this server rather than copied from retail rankings.
The 1.5x drop setting multiplies ordinary post-Treasure-Hunter drop checks and caps naturally at 100%; it does not add 50 percentage points. Custom Hunt, Dungeon, and Apex enemies have a 0% natural item-drop chance. See Probabilities and Reward Tables.